How to shoot from self-propelled guns in World of Tanks?.

Secondly, if the enemy tank is on a hill, then by all means take into account the slope, otherwise the projectile may fly by. For example, the British and the Germans are good at "throwing" over the hills. The standard sight does not allow you to determine the projectile flight time and angle of inclination. As a result, it is recommended to install mods of art sights, for example, "Sword of Damocles", "Taipan" or "Octago".

In addition, for some SPGs (Soviet Object 261, German G. W. E.100, American T92), armor-piercing shells are provided, available for silver. With high armor-piercing and good alpha of 1500-1800 units, they can easily penetrate well-armored tanks. But it makes no sense to shoot at moving targets with so-called BB-shkami, because the chance of hitting a target with them from a distance of a kilometer is negligible. If the target is on the harp, then boldly shoot at it, waiting for complete information.

However, even with full mixing there is a chance to miss the enemy tank. The owners of the American T92, the main one-shooter in the game, are well aware of this. With the largest alpha in the game, the T92 can swing the E100 or shoot nearby. The high spread of the gun often plays a more important role than the long aiming. But the American has one significant plus: the shells for his 240-mm cannon have the largest dispersal of land mine fragments. Shrapnel of shells scatter at a distance of 8-9 meters, which leads to the defeat of a larger area. In terms of shooting, G. W. E. 100 and T92 are very similar. As for the British, his short cannon is capable of throwing into all hard-to-reach places, but the lack of BB shells is a little depressing. Soviet Object 261 is distinguished by high firing accuracy, good mobility, but lower alpha and low dispersion of HE shell fragments.

In the French 58th Batchat, everything is exactly the opposite: the lowest average damage among the top ACS at 1250 units, fast aiming and good accuracy, "weak" dispersal of high-explosive fragments shell and most importantly - a drum for 4 shells. It is with its drum that the "artobat" differs from all SPGs in the game.

When choosing artillery as a class, be prepared for the fact that most of the players after your shot at them will talk about your inferiority, one-click and lack of intelligence. For, in fact, to play the art, it is enough to aim at the target and press the left mouse button. But this is far from the case! A true artovod is able to drag a fight and get a Horus medal...

Useful tips and secrets of art are presented in the following video:

.